Battlefield 2: Special Forces
F.E.A.R.
If the millions of first-person-shooter fans out
there are any indication, then whoever claimed
violence is bad for games is clearly an idiot.
Online gaming clans have no doubt already embraced
Battlefield 2 as the new king of first-person
shooters, and there’s even more to look
forward to before the end of ’05: Battlefield
2: Special Forces. This expansion introduces Navy
SEALs, Russian Spetznas, and other elite forces
to the game, as well as new stealth-driven gameplay
mechanics and gear (night vision goggles, flashbang
grenades, etc.). A handful of new maps—all
designed with these new toys in mind—round
out the experience, which might be best described
as Battlefield meets Splinter Cell.
As October is a month widely known for ghosts,
goblins, ax murderers, and EverQuest cosplayers,
VU Games’ aptly named F.E.A.R. couldn’t
be timed more perfectly. Here, you’ll head
up an elite strike force team to contend with
grisly murder scenes, Predator-like stalkers,
and other eerie supernatural menaces. F.E.A.R.
is no survival-horror game, though. Developer
Monolith bills the suspenseful, atmospheric shooter
as a “cinematic combat experience”—
picture Die Hard meets The Ring and you’ll
have a good idea of the type of creepy, immersive
action that’s in store. Just spare us the
clich?Doom 3–style jump scares, OK?
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